Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/SRInstantiate.cs
2026-02-21 16:45:37 +08:00

20 lines
429 B
C#

using UnityEngine;
public static class SRInstantiate
{
public static T Instantiate<T>(T prefab) where T : Component
{
return Object.Instantiate(prefab);
}
public static GameObject Instantiate(GameObject prefab)
{
return Object.Instantiate(prefab);
}
public static T Instantiate<T>(T prefab, Vector3 position, Quaternion rotation) where T : Component
{
return Object.Instantiate(prefab, position, rotation);
}
}