Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/SRDebugger/UI/Other/SRTabController.cs
2026-02-21 16:45:37 +08:00

135 lines
3.0 KiB
C#

using System;
using System.Collections.Generic;
using SRDebugger.UI.Controls;
using SRF;
using UnityEngine;
using UnityEngine.UI;
namespace SRDebugger.UI.Other
{
public class SRTabController : SRMonoBehaviourEx
{
private readonly SRList<SRTab> _tabs = new SRList<SRTab>();
private SRTab _activeTab;
[RequiredField]
public RectTransform TabButtonContainer;
[RequiredField]
public SRTabButton TabButtonPrefab;
[RequiredField]
public RectTransform TabContentsContainer;
[RequiredField]
public RectTransform TabHeaderContentContainer;
[RequiredField]
public Text TabHeaderText;
public SRTab ActiveTab
{
get
{
return _activeTab;
}
set
{
MakeActive(value);
}
}
public IList<SRTab> Tabs
{
get
{
return _tabs.AsReadOnly();
}
}
public event Action<SRTabController, SRTab> ActiveTabChanged;
public void AddTab(SRTab tab, bool visibleInSidebar = true)
{
tab.CachedTransform.SetParent(TabContentsContainer, false);
tab.CachedGameObject.SetActive(false);
if (visibleInSidebar)
{
SRTabButton sRTabButton = SRInstantiate.Instantiate(TabButtonPrefab);
sRTabButton.CachedTransform.SetParent(TabButtonContainer, false);
sRTabButton.TitleText.text = tab.Title.ToUpper();
if (tab.IconExtraContent != null)
{
RectTransform rectTransform = SRInstantiate.Instantiate(tab.IconExtraContent);
rectTransform.SetParent(sRTabButton.ExtraContentContainer, false);
}
sRTabButton.IconStyleComponent.StyleKey = tab.IconStyleKey;
sRTabButton.IsActive = false;
sRTabButton.Button.onClick.AddListener(delegate
{
MakeActive(tab);
});
tab.TabButton = sRTabButton;
}
_tabs.Add(tab);
SortTabs();
if (_tabs.Count == 1)
{
ActiveTab = tab;
}
}
private void MakeActive(SRTab tab)
{
if (!_tabs.Contains(tab))
{
throw new ArgumentException("tab is not a member of this tab controller", "tab");
}
if (_activeTab != null)
{
_activeTab.CachedGameObject.SetActive(false);
if (_activeTab.TabButton != null)
{
_activeTab.TabButton.IsActive = false;
}
if (_activeTab.HeaderExtraContent != null)
{
_activeTab.HeaderExtraContent.gameObject.SetActive(false);
}
}
_activeTab = tab;
if (_activeTab != null)
{
_activeTab.CachedGameObject.SetActive(true);
TabHeaderText.text = _activeTab.LongTitle;
if (_activeTab.TabButton != null)
{
_activeTab.TabButton.IsActive = true;
}
if (_activeTab.HeaderExtraContent != null)
{
_activeTab.HeaderExtraContent.SetParent(TabHeaderContentContainer, false);
_activeTab.HeaderExtraContent.gameObject.SetActive(true);
}
}
if (this.ActiveTabChanged != null)
{
this.ActiveTabChanged(this, _activeTab);
}
}
private void SortTabs()
{
_tabs.Sort((SRTab t1, SRTab t2) => t1.SortIndex.CompareTo(t2.SortIndex));
for (int num = 0; num < _tabs.Count; num++)
{
if (_tabs[num].TabButton != null)
{
_tabs[num].TabButton.CachedTransform.SetSiblingIndex(num);
}
}
}
}
}