Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MoveWaterToCamera.cs
2026-02-21 16:45:37 +08:00

20 lines
510 B
C#

using UnityEngine;
public class MoveWaterToCamera : MonoBehaviour
{
public GameObject CurrenCamera;
private void Update()
{
if (!(CurrenCamera == null))
{
Vector3 position = base.transform.position;
position.x = CurrenCamera.transform.position.x;
position.z = CurrenCamera.transform.position.z;
base.transform.position = position;
Quaternion rotation = CurrenCamera.transform.rotation;
rotation.eulerAngles = new Vector3(rotation.eulerAngles.x, 0f, rotation.eulerAngles.z);
}
}
}