Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Mass2D.cs
2026-02-21 16:45:37 +08:00

39 lines
481 B
C#

using System;
using UnityEngine;
[Serializable]
public class Mass2D
{
public Vector2 pos;
public Vector2 last;
public Vector2 force;
public Vector2 vel;
public Vector2 posc;
public Vector2 velc;
public Vector2 forcec;
public Vector2 coef1;
public Vector2 coef2;
public float mass;
public float oneovermass;
public Mass2D(float m, Vector2 p)
{
mass = m;
oneovermass = 1f / mass;
pos = p;
last = p;
force = Vector2.zero;
vel = Vector2.zero;
}
}