36 lines
599 B
C#
36 lines
599 B
C#
using UnityEngine;
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using UnityEngine.SceneManagement;
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public class LogicGlobal : MonoBehaviour
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{
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private void Start()
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{
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}
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public static void GlobalGUI()
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{
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GUILayout.Label("Press 1-4 to select different sample scenes");
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GUILayout.Space(20f);
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}
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private void Update()
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{
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if (Input.GetKeyDown(KeyCode.Alpha1))
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{
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SceneManager.LoadScene(0);
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}
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if (Input.GetKeyDown(KeyCode.Alpha2))
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{
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SceneManager.LoadScene(1);
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}
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if (Input.GetKeyDown(KeyCode.Alpha3))
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{
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SceneManager.LoadScene(2);
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}
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if (Input.GetKeyDown(KeyCode.Alpha4))
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{
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SceneManager.LoadScene(3);
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}
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}
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}
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