Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/LE_LevelEditor/Commands/LE_CmdObjectLink.cs
2026-02-21 16:45:37 +08:00

70 lines
1.2 KiB
C#

using LE_LevelEditor.Core;
using UnityEngine;
namespace LE_LevelEditor.Commands
{
public class LE_CmdObjectLink
{
private int m_objectInstanceUID = -1;
private LE_Object m_objectInstance;
public int UID
{
get
{
return m_objectInstanceUID;
}
set
{
if (Obj != null)
{
m_objectInstanceUID = value;
m_objectInstance.UID = m_objectInstanceUID;
}
else
{
Debug.LogError("LE_CmdObjectLink: could not set UID, because this object was already removed!");
}
}
}
public LE_Object Obj
{
get
{
if (m_objectInstance == null && m_objectInstanceUID != -1)
{
LE_Object[] array = Object.FindObjectsOfType<LE_Object>();
for (int i = 0; i < array.Length; i++)
{
if (array[i].UID == m_objectInstanceUID)
{
m_objectInstance = array[i];
break;
}
}
}
return m_objectInstance;
}
set
{
m_objectInstance = value;
if (m_objectInstance != null)
{
m_objectInstanceUID = m_objectInstance.UID;
}
}
}
public LE_CmdObjectLink()
{
}
public LE_CmdObjectLink(int p_searchUID)
{
m_objectInstanceUID = p_searchUID;
}
}
}