32 lines
502 B
C#
32 lines
502 B
C#
using BitStrap;
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using UnityEngine;
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public class FreezeTransform2017 : MonoBehaviour
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{
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[ReadOnly]
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public Vector3 localPos = Vector3.zero;
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[ReadOnly]
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public Vector3 localRot = Vector3.zero;
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private void Awake()
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{
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localPos = base.transform.localPosition;
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localRot = base.transform.localEulerAngles;
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}
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private void Update()
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{
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}
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private void LateUpdate()
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{
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}
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private void FixedUpdate()
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{
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base.transform.localPosition = localPos;
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base.transform.localEulerAngles = localRot;
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}
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}
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