Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/EquipmentTileViewItem.cs
2026-02-21 16:45:37 +08:00

19 lines
283 B
C#

using System;
using UnityEngine;
[Serializable]
public class EquipmentTileViewItem
{
[SerializeField]
public Sprite icon;
[SerializeField]
public string equipmentName;
[SerializeField]
public string equipmentId;
[SerializeField]
public EquipmentObject equipmentObject;
}