Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/EnviroWeatherCloudConfig.cs
2026-02-21 16:45:37 +08:00

34 lines
784 B
C#

using System;
using UnityEngine;
[Serializable]
public class EnviroWeatherCloudConfig
{
[Tooltip("Base color of clouds.")]
public Color FirstColor;
[Tooltip("Shading color of clouds.")]
public Color SecondColor;
[Tooltip("Light influence from direct lighting.")]
public float DirectLightInfluence = 1f;
[Tooltip("Light influence from indirect lighting.")]
public float AmbientLightInfluence = 1f;
[Tooltip("Density of clouds generated.")]
public float Density = -0.2f;
[Tooltip("Coverage rate of clouds generated.")]
public float Coverage = 1f;
[Tooltip("Clouds alpha modificator.")]
public float Alpha = 0.5f;
[Tooltip("Clouds morph speed modificator.")]
public float Speed1 = 0.5f;
[Tooltip("Clouds morph speed modificator.")]
public float Speed2 = 1f;
}