Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/DentedPixel/LTExamples/TestingUnitTests.cs
2026-02-21 16:45:37 +08:00

580 lines
22 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DentedPixel.LTExamples
{
public class TestingUnitTests : MonoBehaviour
{
public GameObject cube1;
public GameObject cube2;
public GameObject cube3;
public GameObject cube4;
public GameObject cubeAlpha1;
public GameObject cubeAlpha2;
private bool eventGameObjectWasCalled;
private bool eventGeneralWasCalled;
private int lt1Id;
private LTDescr lt2;
private LTDescr lt3;
private LTDescr lt4;
private LTDescr[] groupTweens;
private GameObject[] groupGOs;
private int groupTweensCnt;
private int rotateRepeat;
private int rotateRepeatAngle;
private GameObject boxNoCollider;
private float timeElapsedNormalTimeScale;
private float timeElapsedIgnoreTimeScale;
private void Awake()
{
boxNoCollider = GameObject.CreatePrimitive(PrimitiveType.Cube);
UnityEngine.Object.Destroy(boxNoCollider.GetComponent(typeof(BoxCollider)));
}
private void Start()
{
LeanTest.timeout = 46f;
LeanTest.expected = 56;
LeanTween.init(1215);
LeanTween.addListener(cube1, 0, eventGameObjectCalled);
LeanTest.expect(!LeanTween.isTweening(), "NOTHING TWEEENING AT BEGINNING");
LeanTest.expect(!LeanTween.isTweening(cube1), "OBJECT NOT TWEEENING AT BEGINNING");
LeanTween.scaleX(cube4, 2f, 0f).setOnComplete((Action)delegate
{
LeanTest.expect(cube4.transform.localScale.x == 2f, "TWEENED WITH ZERO TIME");
});
LeanTween.dispatchEvent(0);
LeanTest.expect(eventGameObjectWasCalled, "EVENT GAMEOBJECT RECEIVED");
LeanTest.expect(!LeanTween.removeListener(cube2, 0, eventGameObjectCalled), "EVENT GAMEOBJECT NOT REMOVED");
LeanTest.expect(LeanTween.removeListener(cube1, 0, eventGameObjectCalled), "EVENT GAMEOBJECT REMOVED");
LeanTween.addListener(1, eventGeneralCalled);
LeanTween.dispatchEvent(1);
LeanTest.expect(eventGeneralWasCalled, "EVENT ALL RECEIVED");
LeanTest.expect(LeanTween.removeListener(1, eventGeneralCalled), "EVENT ALL REMOVED");
lt1Id = LeanTween.move(cube1, new Vector3(3f, 2f, 0.5f), 1.1f).id;
LeanTween.move(cube2, new Vector3(-3f, -2f, -0.5f), 1.1f);
LeanTween.reset();
GameObject[] cubes = new GameObject[99];
int[] tweenIds = new int[cubes.Length];
for (int num = 0; num < cubes.Length; num++)
{
GameObject gameObject = cubeNamed("cancel" + num);
tweenIds[num] = LeanTween.moveX(gameObject, 100f, 1f).id;
cubes[num] = gameObject;
}
int onCompleteCount = 0;
LeanTween.delayedCall(cubes[0], 0.2f, (Action)delegate
{
for (int i = 0; i < cubes.Length; i++)
{
if (i % 3 == 0)
{
LeanTween.cancel(cubes[i]);
}
else if (i % 3 == 1)
{
LeanTween.cancel(tweenIds[i]);
}
else if (i % 3 == 2)
{
LTDescr lTDescr = LeanTween.descr(tweenIds[i]);
lTDescr.setOnComplete((Action)delegate
{
onCompleteCount++;
if (onCompleteCount >= 33)
{
LeanTest.expect(true, "CANCELS DO NOT EFFECT FINISHING");
}
});
}
}
});
Vector3[] pts = new Vector3[5]
{
new Vector3(-1f, 0f, 0f),
new Vector3(0f, 0f, 0f),
new Vector3(4f, 0f, 0f),
new Vector3(20f, 0f, 0f),
new Vector3(30f, 0f, 0f)
};
LTSpline lTSpline = new LTSpline(pts);
lTSpline.place(cube4.transform, 0.5f);
LeanTest.expect(Vector3.Distance(cube4.transform.position, new Vector3(10f, 0f, 0f)) <= 0.7f, "SPLINE POSITIONING AT HALFWAY", string.Concat("position is:", cube4.transform.position, " but should be:(10f,0f,0f)"));
LeanTween.color(cube4, Color.green, 0.01f);
GameObject gameObject2 = cubeNamed("cubeDest");
Vector3 cubeDestEnd = new Vector3(100f, 20f, 0f);
LeanTween.move(gameObject2, cubeDestEnd, 0.7f);
GameObject cubeToTrans = cubeNamed("cubeToTrans");
LeanTween.move(cubeToTrans, gameObject2.transform, 1.2f).setEase(LeanTweenType.easeOutQuad).setOnComplete((Action)delegate
{
LeanTest.expect(cubeToTrans.transform.position == cubeDestEnd, "MOVE TO TRANSFORM WORKS");
});
GameObject gameObject3 = cubeNamed("cubeDestroy");
LeanTween.moveX(gameObject3, 200f, 0.05f).setDelay(0.02f).setDestroyOnComplete(true);
LeanTween.moveX(gameObject3, 200f, 0.1f).setDestroyOnComplete(true).setOnComplete((Action)delegate
{
LeanTest.expect(true, "TWO DESTROY ON COMPLETE'S SUCCEED");
});
GameObject cubeSpline = cubeNamed("cubeSpline");
LeanTween.moveSpline(cubeSpline, new Vector3[4]
{
new Vector3(0.5f, 0f, 0.5f),
new Vector3(0.75f, 0f, 0.75f),
new Vector3(1f, 0f, 1f),
new Vector3(1f, 0f, 1f)
}, 0.1f).setOnComplete((Action)delegate
{
LeanTest.expect(Vector3.Distance(new Vector3(1f, 0f, 1f), cubeSpline.transform.position) < 0.01f, "SPLINE WITH TWO POINTS SUCCEEDS");
});
GameObject jumpCube = cubeNamed("jumpTime");
jumpCube.transform.position = new Vector3(100f, 0f, 0f);
jumpCube.transform.localScale *= 100f;
int jumpTimeId = LeanTween.moveX(jumpCube, 200f, 1f).id;
LeanTween.delayedCall(base.gameObject, 0.2f, (Action)delegate
{
LTDescr lTDescr = LeanTween.descr(jumpTimeId);
float beforeX = jumpCube.transform.position.x;
lTDescr.setTime(0.5f);
LeanTween.delayedCall(0f, (Action)delegate
{
}).setOnStart(delegate
{
float num2 = 1f;
beforeX += Time.deltaTime * 100f * 2f;
LeanTest.expect(Mathf.Abs(jumpCube.transform.position.x - beforeX) < num2, "CHANGING TIME DOESN'T JUMP AHEAD", "Difference:" + Mathf.Abs(jumpCube.transform.position.x - beforeX) + " beforeX:" + beforeX + " now:" + jumpCube.transform.position.x + " dt:" + Time.deltaTime);
});
});
GameObject zeroCube = cubeNamed("zeroCube");
LeanTween.moveX(zeroCube, 10f, 0f).setOnComplete((Action)delegate
{
LeanTest.expect(zeroCube.transform.position.x == 10f, "ZERO TIME FINSHES CORRECTLY", "final x:" + zeroCube.transform.position.x);
});
GameObject cubeScale = cubeNamed("cubeScale");
LeanTween.scale(cubeScale, new Vector3(5f, 5f, 5f), 0.01f).setOnStart(delegate
{
LeanTest.expect(true, "ON START WAS CALLED");
}).setOnComplete((Action)delegate
{
LeanTest.expect(cubeScale.transform.localScale.z == 5f, "SCALE", "expected scale z:" + 5f + " returned:" + cubeScale.transform.localScale.z);
});
GameObject cubeRotate = cubeNamed("cubeRotate");
LeanTween.rotate(cubeRotate, new Vector3(0f, 180f, 0f), 0.02f).setOnComplete((Action)delegate
{
LeanTest.expect(cubeRotate.transform.eulerAngles.y == 180f, "ROTATE", "expected rotate y:" + 180f + " returned:" + cubeRotate.transform.eulerAngles.y);
});
GameObject cubeRotateA = cubeNamed("cubeRotateA");
LeanTween.rotateAround(cubeRotateA, Vector3.forward, 90f, 0.3f).setOnComplete((Action)delegate
{
LeanTest.expect(cubeRotateA.transform.eulerAngles.z == 90f, "ROTATE AROUND", "expected rotate z:" + 90f + " returned:" + cubeRotateA.transform.eulerAngles.z);
});
GameObject cubeRotateB = cubeNamed("cubeRotateB");
cubeRotateB.transform.position = new Vector3(200f, 10f, 8f);
LeanTween.rotateAround(cubeRotateB, Vector3.forward, 360f, 0.3f).setPoint(new Vector3(5f, 3f, 2f)).setOnComplete((Action)delegate
{
LeanTest.expect(cubeRotateB.transform.position.ToString() == new Vector3(200f, 10f, 8f).ToString(), "ROTATE AROUND 360", string.Concat("expected rotate pos:", new Vector3(200f, 10f, 8f), " returned:", cubeRotateB.transform.position));
});
LeanTween.alpha(cubeAlpha1, 0.5f, 0.1f).setOnUpdate(delegate(float val)
{
LeanTest.expect(val != 0f, "ON UPDATE VAL");
}).setOnCompleteParam("Hi!")
.setOnComplete(delegate(object completeObj)
{
LeanTest.expect((string)completeObj == "Hi!", "ONCOMPLETE OBJECT");
LeanTest.expect(cubeAlpha1.GetComponent<Renderer>().material.color.a == 0.5f, "ALPHA");
});
float onStartTime = -1f;
LeanTween.color(cubeAlpha2, Color.cyan, 0.3f).setOnComplete((Action)delegate
{
LeanTest.expect(cubeAlpha2.GetComponent<Renderer>().material.color == Color.cyan, "COLOR");
LeanTest.expect(onStartTime >= 0f && onStartTime < Time.time, "ON START", "onStartTime:" + onStartTime + " time:" + Time.time);
}).setOnStart(delegate
{
onStartTime = Time.time;
});
Vector3 beforePos = cubeAlpha1.transform.position;
LeanTween.moveY(cubeAlpha1, 3f, 0.2f).setOnComplete((Action)delegate
{
LeanTest.expect(cubeAlpha1.transform.position.x == beforePos.x && cubeAlpha1.transform.position.z == beforePos.z, "MOVE Y");
});
Vector3 beforePos2 = cubeAlpha2.transform.localPosition;
LeanTween.moveLocalZ(cubeAlpha2, 12f, 0.2f).setOnComplete((Action)delegate
{
LeanTest.expect(cubeAlpha2.transform.localPosition.x == beforePos2.x && cubeAlpha2.transform.localPosition.y == beforePos2.y, "MOVE LOCAL Z", "ax:" + cubeAlpha2.transform.localPosition.x + " bx:" + beforePos.x + " ay:" + cubeAlpha2.transform.localPosition.y + " by:" + beforePos2.y);
});
AudioClip audio = LeanAudio.createAudio(new AnimationCurve(new Keyframe(0f, 1f, 0f, -1f), new Keyframe(1f, 0f, -1f, 0f)), new AnimationCurve(new Keyframe(0f, 0.001f, 0f, 0f), new Keyframe(1f, 0.001f, 0f, 0f)), LeanAudio.options());
LeanTween.delayedSound(base.gameObject, audio, new Vector3(0f, 0f, 0f), 0.1f).setDelay(0.2f).setOnComplete((Action)delegate
{
LeanTest.expect(Time.time > 0f, "DELAYED SOUND");
});
bool value2UpdateCalled = false;
LeanTween.value(base.gameObject, new Vector2(0f, 0f), new Vector2(256f, 96f), 0.1f).setOnUpdate((Action<Vector2>)delegate
{
value2UpdateCalled = true;
}, (object)null);
LeanTween.delayedCall(0.2f, (Action)delegate
{
LeanTest.expect(value2UpdateCalled, "VALUE2 UPDATE");
});
StartCoroutine(timeBasedTesting());
}
private GameObject cubeNamed(string name)
{
GameObject gameObject = UnityEngine.Object.Instantiate(boxNoCollider);
gameObject.name = name;
return gameObject;
}
private IEnumerator timeBasedTesting()
{
yield return new WaitForEndOfFrame();
GameObject cubeNormal = cubeNamed("normalTimeScale");
LeanTween.moveX(cubeNormal, 12f, 1.5f).setIgnoreTimeScale(false).setOnComplete((Action)delegate
{
timeElapsedNormalTimeScale = Time.time;
});
LTDescr[] descr = LeanTween.descriptions(cubeNormal);
LeanTest.expect(descr.Length >= 0 && descr[0].to.x == 12f, "WE CAN RETRIEVE A DESCRIPTION");
GameObject cubeIgnore = cubeNamed("ignoreTimeScale");
LeanTween.moveX(cubeIgnore, 5f, 1.5f).setIgnoreTimeScale(true).setOnComplete((Action)delegate
{
timeElapsedIgnoreTimeScale = Time.time;
});
yield return new WaitForSeconds(1.5f);
LeanTest.expect(Mathf.Abs(timeElapsedNormalTimeScale - timeElapsedIgnoreTimeScale) < 0.7f, "START IGNORE TIMING", "timeElapsedIgnoreTimeScale:" + timeElapsedIgnoreTimeScale + " timeElapsedNormalTimeScale:" + timeElapsedNormalTimeScale);
Time.timeScale = 4f;
int pauseCount = 0;
LeanTween.value(base.gameObject, 0f, 1f, 1f).setOnUpdate((Action<float>)delegate
{
pauseCount++;
}).pause();
Vector3[] roundCirc = new Vector3[16]
{
new Vector3(0f, 0f, 0f),
new Vector3(-9.1f, 25.1f, 0f),
new Vector3(-1.2f, 15.9f, 0f),
new Vector3(-25f, 25f, 0f),
new Vector3(-25f, 25f, 0f),
new Vector3(-50.1f, 15.9f, 0f),
new Vector3(-40.9f, 25.1f, 0f),
new Vector3(-50f, 0f, 0f),
new Vector3(-50f, 0f, 0f),
new Vector3(-40.9f, -25.1f, 0f),
new Vector3(-50.1f, -15.9f, 0f),
new Vector3(-25f, -25f, 0f),
new Vector3(-25f, -25f, 0f),
new Vector3(0f, -15.9f, 0f),
new Vector3(-9.1f, -25.1f, 0f),
new Vector3(0f, 0f, 0f)
};
GameObject cubeRound = cubeNamed("bRound");
Vector3 onStartPos = cubeRound.transform.position;
LeanTween.moveLocal(cubeRound, roundCirc, 0.5f).setOnComplete((Action)delegate
{
LeanTest.expect(cubeRound.transform.position == onStartPos, "BEZIER CLOSED LOOP SHOULD END AT START", string.Concat("onStartPos:", onStartPos, " onEnd:", cubeRound.transform.position));
});
Vector3[] roundSpline = new Vector3[6]
{
new Vector3(0f, 0f, 0f),
new Vector3(0f, 0f, 0f),
new Vector3(2f, 0f, 0f),
new Vector3(0.9f, 2f, 0f),
new Vector3(0f, 0f, 0f),
new Vector3(0f, 0f, 0f)
};
GameObject cubeSpline = cubeNamed("bSpline");
Vector3 onStartPosSpline = cubeSpline.transform.position;
LeanTween.moveSplineLocal(cubeSpline, roundSpline, 0.5f).setOnComplete((Action)delegate
{
LeanTest.expect(Vector3.Distance(onStartPosSpline, cubeSpline.transform.position) <= 0.01f, "SPLINE CLOSED LOOP SHOULD END AT START", string.Concat("onStartPos:", onStartPosSpline, " onEnd:", cubeSpline.transform.position, " dist:", Vector3.Distance(onStartPosSpline, cubeSpline.transform.position)));
});
groupTweens = new LTDescr[1200];
groupGOs = new GameObject[groupTweens.Length];
groupTweensCnt = 0;
int descriptionMatchCount = 0;
for (int num = 0; num < groupTweens.Length; num++)
{
GameObject gameObject = cubeNamed("c" + num);
gameObject.transform.position = new Vector3(0f, 0f, num * 3);
groupGOs[num] = gameObject;
}
yield return new WaitForEndOfFrame();
bool hasGroupTweensCheckStarted = false;
int setOnStartNum = 0;
int setPosNum = 0;
bool setPosOnUpdate = true;
for (int num2 = 0; num2 < groupTweens.Length; num2++)
{
Vector3 vector = base.transform.position + Vector3.one * 3f;
Dictionary<string, object> dictionary = new Dictionary<string, object>();
dictionary.Add("final", vector);
dictionary.Add("go", groupGOs[num2]);
Dictionary<string, object> onCompleteParam = dictionary;
groupTweens[num2] = LeanTween.move(groupGOs[num2], vector, 3f).setOnStart(delegate
{
setOnStartNum++;
}).setOnUpdate(delegate(Vector3 newPosition)
{
if (base.transform.position.z > newPosition.z)
{
setPosOnUpdate = false;
}
})
.setOnCompleteParam(onCompleteParam)
.setOnComplete(delegate(object param)
{
Dictionary<string, object> dictionary2 = param as Dictionary<string, object>;
Vector3 vector2 = (Vector3)dictionary2["final"];
GameObject gameObject3 = dictionary2["go"] as GameObject;
if (vector2.ToString() == gameObject3.transform.position.ToString())
{
setPosNum++;
}
if (!hasGroupTweensCheckStarted)
{
hasGroupTweensCheckStarted = true;
LeanTween.delayedCall(base.gameObject, 0.1f, (Action)delegate
{
LeanTest.expect(setOnStartNum == groupTweens.Length, "SETONSTART CALLS", "expected:" + groupTweens.Length + " was:" + setOnStartNum);
LeanTest.expect(groupTweensCnt == groupTweens.Length, "GROUP FINISH", "expected " + groupTweens.Length + " tweens but got " + groupTweensCnt);
LeanTest.expect(setPosNum == groupTweens.Length, "GROUP POSITION FINISH", "expected " + groupTweens.Length + " tweens but got " + setPosNum);
LeanTest.expect(setPosOnUpdate, "GROUP POSITION ON UPDATE");
});
}
groupTweensCnt++;
});
if (LeanTween.description(groupTweens[num2].id).trans == groupTweens[num2].trans)
{
descriptionMatchCount++;
}
}
while (LeanTween.tweensRunning < groupTweens.Length)
{
yield return null;
}
LeanTest.expect(descriptionMatchCount == groupTweens.Length, "GROUP IDS MATCH");
int expectedSearch = groupTweens.Length + 5;
LeanTest.expect(LeanTween.maxSearch <= expectedSearch, "MAX SEARCH OPTIMIZED", "maxSearch:" + LeanTween.maxSearch + " should be:" + expectedSearch);
LeanTest.expect(LeanTween.isTweening(), "SOMETHING IS TWEENING");
float previousXlt4 = cube4.transform.position.x;
lt4 = LeanTween.moveX(cube4, 5f, 1.1f).setOnComplete((Action)delegate
{
LeanTest.expect(cube4 != null && previousXlt4 != cube4.transform.position.x, "RESUME OUT OF ORDER", string.Concat("cube4:", cube4, " previousXlt4:", previousXlt4, " cube4.transform.position.x:", (!(cube4 != null)) ? 0f : cube4.transform.position.x));
}).setDestroyOnComplete(true);
lt4.resume();
TestingUnitTests testingUnitTests = this;
TestingUnitTests testingUnitTests2 = this;
int num3 = 0;
testingUnitTests2.rotateRepeatAngle = 0;
testingUnitTests.rotateRepeat = num3;
LeanTween.rotateAround(cube3, Vector3.forward, 360f, 0.1f).setRepeat(3).setOnComplete(rotateRepeatFinished)
.setOnCompleteOnRepeat(true)
.setDestroyOnComplete(true);
yield return new WaitForEndOfFrame();
LeanTween.delayedCall(1.8f, rotateRepeatAllFinished);
int countBeforeCancel = LeanTween.tweensRunning;
LeanTween.cancel(lt1Id);
LeanTest.expect(countBeforeCancel == LeanTween.tweensRunning, "CANCEL AFTER RESET SHOULD FAIL", "expected " + countBeforeCancel + " but got " + LeanTween.tweensRunning);
LeanTween.cancel(cube2);
int tweenCount = 0;
for (int num4 = 0; num4 < groupTweens.Length; num4++)
{
if (LeanTween.isTweening(groupGOs[num4]))
{
tweenCount++;
}
if (num4 % 3 == 0)
{
LeanTween.pause(groupGOs[num4]);
}
else if (num4 % 3 == 1)
{
groupTweens[num4].pause();
}
else
{
LeanTween.pause(groupTweens[num4].id);
}
}
LeanTest.expect(tweenCount == groupTweens.Length, "GROUP ISTWEENING", "expected " + groupTweens.Length + " tweens but got " + tweenCount);
yield return new WaitForEndOfFrame();
tweenCount = 0;
for (int num5 = 0; num5 < groupTweens.Length; num5++)
{
if (num5 % 3 == 0)
{
LeanTween.resume(groupGOs[num5]);
}
else if (num5 % 3 == 1)
{
groupTweens[num5].resume();
}
else
{
LeanTween.resume(groupTweens[num5].id);
}
if ((num5 % 2 != 0) ? LeanTween.isTweening(groupGOs[num5]) : LeanTween.isTweening(groupTweens[num5].id))
{
tweenCount++;
}
}
LeanTest.expect(tweenCount == groupTweens.Length, "GROUP RESUME");
LeanTest.expect(!LeanTween.isTweening(cube1), "CANCEL TWEEN LTDESCR");
LeanTest.expect(!LeanTween.isTweening(cube2), "CANCEL TWEEN LEANTWEEN");
LeanTest.expect(pauseCount == 0, "ON UPDATE NOT CALLED DURING PAUSE", "expect pause count of 0, but got " + pauseCount);
yield return new WaitForEndOfFrame();
Time.timeScale = 0.25f;
float tweenTime = 0.2f;
float expectedTime = tweenTime * (1f / Time.timeScale);
float start = Time.realtimeSinceStartup;
bool onUpdateWasCalled = false;
LeanTween.moveX(cube1, -5f, tweenTime).setOnUpdate((Action<float>)delegate
{
onUpdateWasCalled = true;
}).setOnComplete((Action)delegate
{
float realtimeSinceStartup = Time.realtimeSinceStartup;
float num7 = realtimeSinceStartup - start;
LeanTest.expect(Mathf.Abs(expectedTime - num7) < 0.05f, "SCALED TIMING DIFFERENCE", "expected to complete in roughly " + expectedTime + " but completed in " + num7);
LeanTest.expect(Mathf.Approximately(cube1.transform.position.x, -5f), "SCALED ENDING POSITION", "expected to end at -5f, but it ended at " + cube1.transform.position.x);
LeanTest.expect(onUpdateWasCalled, "ON UPDATE FIRED");
});
bool didGetCorrectOnUpdate = false;
LeanTween.value(base.gameObject, new Vector3(1f, 1f, 1f), new Vector3(10f, 10f, 10f), 1f).setOnUpdate(delegate(Vector3 val)
{
didGetCorrectOnUpdate = val.x >= 1f && val.y >= 1f && val.z >= 1f;
}).setOnComplete((Action)delegate
{
LeanTest.expect(didGetCorrectOnUpdate, "VECTOR3 CALLBACK CALLED");
});
yield return new WaitForSeconds(expectedTime);
Time.timeScale = 1f;
int ltCount = 0;
GameObject[] allGos = UnityEngine.Object.FindObjectsOfType(typeof(GameObject)) as GameObject[];
GameObject[] array = allGos;
foreach (GameObject gameObject2 in array)
{
if (gameObject2.name == "~LeanTween")
{
ltCount++;
}
}
LeanTest.expect(ltCount == 1, "RESET CORRECTLY CLEANS UP");
lotsOfCancels();
}
private IEnumerator lotsOfCancels()
{
yield return new WaitForEndOfFrame();
Time.timeScale = 4f;
int cubeCount = 10;
int[] tweensA = new int[cubeCount];
GameObject[] aGOs = new GameObject[cubeCount];
for (int i = 0; i < aGOs.Length; i++)
{
GameObject gameObject = UnityEngine.Object.Instantiate(boxNoCollider);
gameObject.transform.position = new Vector3(0f, 0f, (float)i * 2f);
gameObject.name = "a" + i;
aGOs[i] = gameObject;
tweensA[i] = LeanTween.move(gameObject, gameObject.transform.position + new Vector3(10f, 0f, 0f), 0.5f + 1f * (1f / (float)aGOs.Length)).id;
LeanTween.color(gameObject, Color.red, 0.01f);
}
yield return new WaitForSeconds(1f);
int[] tweensB = new int[cubeCount];
GameObject[] bGOs = new GameObject[cubeCount];
for (int j = 0; j < bGOs.Length; j++)
{
GameObject gameObject2 = UnityEngine.Object.Instantiate(boxNoCollider);
gameObject2.transform.position = new Vector3(0f, 0f, (float)j * 2f);
gameObject2.name = "b" + j;
bGOs[j] = gameObject2;
tweensB[j] = LeanTween.move(gameObject2, gameObject2.transform.position + new Vector3(10f, 0f, 0f), 2f).id;
}
for (int k = 0; k < aGOs.Length; k++)
{
LeanTween.cancel(aGOs[k]);
GameObject gameObject3 = aGOs[k];
tweensA[k] = LeanTween.move(gameObject3, new Vector3(0f, 0f, (float)k * 2f), 2f).id;
}
yield return new WaitForSeconds(0.5f);
for (int l = 0; l < aGOs.Length; l++)
{
LeanTween.cancel(aGOs[l]);
GameObject gameObject4 = aGOs[l];
tweensA[l] = LeanTween.move(gameObject4, new Vector3(0f, 0f, (float)l * 2f) + new Vector3(10f, 0f, 0f), 2f).id;
}
for (int m = 0; m < bGOs.Length; m++)
{
LeanTween.cancel(bGOs[m]);
GameObject gameObject5 = bGOs[m];
tweensB[m] = LeanTween.move(gameObject5, new Vector3(0f, 0f, (float)m * 2f), 2f).id;
}
yield return new WaitForSeconds(2.1f);
bool inFinalPlace = true;
for (int n = 0; n < aGOs.Length; n++)
{
if (Vector3.Distance(aGOs[n].transform.position, new Vector3(0f, 0f, (float)n * 2f) + new Vector3(10f, 0f, 0f)) > 0.1f)
{
inFinalPlace = false;
}
}
for (int num = 0; num < bGOs.Length; num++)
{
if (Vector3.Distance(bGOs[num].transform.position, new Vector3(0f, 0f, (float)num * 2f)) > 0.1f)
{
inFinalPlace = false;
}
}
LeanTest.expect(inFinalPlace, "AFTER LOTS OF CANCELS");
}
private void rotateRepeatFinished()
{
if (Mathf.Abs(cube3.transform.eulerAngles.z) < 0.0001f)
{
rotateRepeatAngle++;
}
rotateRepeat++;
}
private void rotateRepeatAllFinished()
{
LeanTest.expect(rotateRepeatAngle == 3, "ROTATE AROUND MULTIPLE", "expected 3 times received " + rotateRepeatAngle + " times");
LeanTest.expect(rotateRepeat == 3, "ROTATE REPEAT", "expected 3 times received " + rotateRepeat + " times");
LeanTest.expect(cube3 == null, "DESTROY ON COMPLETE", "cube3:" + cube3);
}
private void eventGameObjectCalled(LTEvent e)
{
eventGameObjectWasCalled = true;
}
private void eventGeneralCalled(LTEvent e)
{
eventGeneralWasCalled = true;
}
}
}