Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/DemoRPGMovement.cs
2026-02-21 16:45:37 +08:00

19 lines
396 B
C#

using UnityEngine;
public class DemoRPGMovement : MonoBehaviour
{
public RPGCamera Camera;
private void OnJoinedRoom()
{
CreatePlayerObject();
}
private void CreatePlayerObject()
{
Vector3 position = new Vector3(33.5f, 1.5f, 20.5f);
GameObject gameObject = PhotonNetwork.Instantiate("Robot Kyle RPG", position, Quaternion.identity, 0);
Camera.Target = gameObject.transform;
}
}