Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/CurvedUI/CurvedUIPointerEventData.cs
2026-02-21 16:45:37 +08:00

24 lines
373 B
C#

using UnityEngine;
using UnityEngine.EventSystems;
namespace CurvedUI
{
public class CurvedUIPointerEventData : PointerEventData
{
public enum ControllerType
{
NONE = -1,
VIVE = 0
}
public GameObject Controller;
public Vector2 TouchPadAxis = Vector2.zero;
public CurvedUIPointerEventData(EventSystem eventSystem)
: base(eventSystem)
{
}
}
}