Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/CameraFacingBillboard.cs
2026-02-21 16:45:37 +08:00

12 lines
270 B
C#

using UnityEngine;
public class CameraFacingBillboard : MonoBehaviour
{
public Camera m_Camera;
private void Update()
{
base.transform.LookAt(base.transform.position + m_Camera.transform.rotation * Vector3.forward, m_Camera.transform.rotation * Vector3.up);
}
}