18 lines
476 B
C#
18 lines
476 B
C#
using UnityEngine;
|
|
|
|
public class CUI_rotation_anim : MonoBehaviour
|
|
{
|
|
public Vector3 Rotation;
|
|
|
|
private void Start()
|
|
{
|
|
}
|
|
|
|
private void Update()
|
|
{
|
|
base.transform.RotateAround(base.transform.position, base.transform.up, Rotation.y * Time.deltaTime);
|
|
base.transform.RotateAround(base.transform.position, base.transform.right, Rotation.x * Time.deltaTime);
|
|
base.transform.RotateAround(base.transform.position, base.transform.forward, Rotation.z * Time.deltaTime);
|
|
}
|
|
}
|