Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BehaviorDesigner/Runtime/SharedGameObject.cs
2026-02-21 16:45:37 +08:00

17 lines
359 B
C#

using System;
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[Serializable]
public class SharedGameObject : SharedVariable<GameObject>
{
public static implicit operator SharedGameObject(GameObject value)
{
SharedGameObject sharedGameObject = new SharedGameObject();
sharedGameObject.mValue = value;
return sharedGameObject;
}
}
}