Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/BehaviorDesigner/Runtime/BehaviorTree.cs
2026-02-21 16:45:37 +08:00

10 lines
158 B
C#

using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[AddComponentMenu("Behavior Designer/Behavior Tree")]
public class BehaviorTree : Behavior
{
}
}