Files
2026-02-21 16:45:37 +08:00

21 lines
298 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class save_trees : MonoBehaviour
{
public List<tree_save_class> tree_save;
public int treeTypes;
public save_trees()
{
tree_save = new List<tree_save_class>();
}
public virtual void Main()
{
}
}