Files
2026-02-21 16:45:37 +08:00

52 lines
720 B
C#

using System;
using System.IO;
using UnityEngine;
[Serializable]
public class raw_file_class
{
public bool assigned;
public bool created;
public string file;
public string filename;
public raw_mode_enum mode;
public int length;
public Vector2 resolution;
public bool square;
public bool loaded;
public bool linked;
public byte[] bytes;
public FileStream fs;
public float product1;
public float product2;
public raw_file_class()
{
created = true;
file = string.Empty;
filename = string.Empty;
mode = raw_mode_enum.Windows;
square = true;
linked = true;
}
public virtual bool exists()
{
FileInfo fileInfo = new FileInfo(file);
return fileInfo.Exists ? true : false;
}
}