Files
UltimateFishing/Assets/Scripts/Assembly-UnityScript/heightmap_tool_class.cs
2026-02-21 16:45:37 +08:00

57 lines
972 B
C#

using System;
using UnityEngine;
[Serializable]
public class heightmap_tool_class
{
public bool active;
public Vector2 resolution_display;
public float scale;
public bool clear;
public bool first;
public int place_total;
public float pow_strength;
public float scroll_offset;
public perlin_class perlin;
public Texture2D output_texture;
public Texture2D preview_texture;
public float output_resolution;
public float preview_resolution;
public int preview_resolution_slider;
public string export_file;
public string export_path;
public export_mode_enum export_mode;
public raw_file_class raw_save_file;
public heightmap_tool_class()
{
resolution_display = new Vector2(512f, 512f);
scale = 1f;
clear = true;
scroll_offset = 0.1f;
perlin = new perlin_class();
output_resolution = 2049f;
preview_resolution = 128f;
preview_resolution_slider = 2;
export_file = string.Empty;
raw_save_file = new raw_file_class();
}
}