Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/WaterSystemBase.cs
2026-02-21 16:45:37 +08:00

27 lines
610 B
C#

using UnityEngine;
public abstract class WaterSystemBase : MonoBehaviour
{
public abstract void Initialize();
public abstract void SetRainIntensity(float ratio);
public abstract void SetWindDirection(float angle);
public virtual void UpdateWindDirection(float angle)
{
}
public abstract void SetWindStrength(float ratio);
public virtual void UpdateWindStrength(float ratio)
{
}
public abstract void SetWaterRipples(bool use);
public abstract void SetQuality(RenderSettingsMy.RenderQuality quality);
public abstract void SetReflectionQuality(RenderSettingsMy.ReflectionQuality quality);
}