Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/VRTextureBounds_t.cs
2026-02-21 16:45:37 +08:00

14 lines
149 B
C#

namespace Valve.VR
{
public struct VRTextureBounds_t
{
public float uMin;
public float vMin;
public float uMax;
public float vMax;
}
}