Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/VREvent_DualAnalog_t.cs
2026-02-21 16:45:37 +08:00

16 lines
196 B
C#

namespace Valve.VR
{
public struct VREvent_DualAnalog_t
{
public float x;
public float y;
public float transformedX;
public float transformedY;
public EDualAnalogWhich which;
}
}