Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/RenderModel_Vertex_t.cs
2026-02-21 16:45:37 +08:00

14 lines
196 B
C#

namespace Valve.VR
{
public struct RenderModel_Vertex_t
{
public HmdVector3_t vPosition;
public HmdVector3_t vNormal;
public float rfTextureCoord0;
public float rfTextureCoord1;
}
}