Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/Valve/VR/IVRChaperoneSetup.cs
2026-02-21 16:45:37 +08:00

129 lines
5.4 KiB
C#

using System.Runtime.InteropServices;
using System.Text;
namespace Valve.VR
{
public struct IVRChaperoneSetup
{
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _CommitWorkingCopy(EChaperoneConfigFile configFile);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _RevertWorkingCopy();
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetWorkingPlayAreaSize(ref float pSizeX, ref float pSizeZ);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetWorkingPlayAreaRect(ref HmdQuad_t rect);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetWorkingCollisionBoundsInfo([In][Out] HmdQuad_t[] pQuadsBuffer, ref uint punQuadsCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetLiveCollisionBoundsInfo([In][Out] HmdQuad_t[] pQuadsBuffer, ref uint punQuadsCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetWorkingSeatedZeroPoseToRawTrackingPose(ref HmdMatrix34_t pmatSeatedZeroPoseToRawTrackingPose);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetWorkingStandingZeroPoseToRawTrackingPose(ref HmdMatrix34_t pmatStandingZeroPoseToRawTrackingPose);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _SetWorkingPlayAreaSize(float sizeX, float sizeZ);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _SetWorkingCollisionBoundsInfo([In][Out] HmdQuad_t[] pQuadsBuffer, uint unQuadsCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _SetWorkingSeatedZeroPoseToRawTrackingPose(ref HmdMatrix34_t pMatSeatedZeroPoseToRawTrackingPose);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _SetWorkingStandingZeroPoseToRawTrackingPose(ref HmdMatrix34_t pMatStandingZeroPoseToRawTrackingPose);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _ReloadFromDisk(EChaperoneConfigFile configFile);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetLiveSeatedZeroPoseToRawTrackingPose(ref HmdMatrix34_t pmatSeatedZeroPoseToRawTrackingPose);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _SetWorkingCollisionBoundsTagsInfo([In][Out] byte[] pTagsBuffer, uint unTagCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetLiveCollisionBoundsTagsInfo([In][Out] byte[] pTagsBuffer, ref uint punTagCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _SetWorkingPhysicalBoundsInfo([In][Out] HmdQuad_t[] pQuadsBuffer, uint unQuadsCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetLivePhysicalBoundsInfo([In][Out] HmdQuad_t[] pQuadsBuffer, ref uint punQuadsCount);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _ExportLiveToBuffer(StringBuilder pBuffer, ref uint pnBufferLength);
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _ImportFromBufferToWorking(string pBuffer, uint nImportFlags);
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _CommitWorkingCopy CommitWorkingCopy;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _RevertWorkingCopy RevertWorkingCopy;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetWorkingPlayAreaSize GetWorkingPlayAreaSize;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetWorkingPlayAreaRect GetWorkingPlayAreaRect;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetWorkingCollisionBoundsInfo GetWorkingCollisionBoundsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetLiveCollisionBoundsInfo GetLiveCollisionBoundsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetWorkingSeatedZeroPoseToRawTrackingPose GetWorkingSeatedZeroPoseToRawTrackingPose;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetWorkingStandingZeroPoseToRawTrackingPose GetWorkingStandingZeroPoseToRawTrackingPose;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _SetWorkingPlayAreaSize SetWorkingPlayAreaSize;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _SetWorkingCollisionBoundsInfo SetWorkingCollisionBoundsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _SetWorkingSeatedZeroPoseToRawTrackingPose SetWorkingSeatedZeroPoseToRawTrackingPose;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _SetWorkingStandingZeroPoseToRawTrackingPose SetWorkingStandingZeroPoseToRawTrackingPose;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _ReloadFromDisk ReloadFromDisk;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetLiveSeatedZeroPoseToRawTrackingPose GetLiveSeatedZeroPoseToRawTrackingPose;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _SetWorkingCollisionBoundsTagsInfo SetWorkingCollisionBoundsTagsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetLiveCollisionBoundsTagsInfo GetLiveCollisionBoundsTagsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _SetWorkingPhysicalBoundsInfo SetWorkingPhysicalBoundsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _GetLivePhysicalBoundsInfo GetLivePhysicalBoundsInfo;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _ExportLiveToBuffer ExportLiveToBuffer;
[MarshalAs(UnmanagedType.FunctionPtr)]
internal _ImportFromBufferToWorking ImportFromBufferToWorking;
}
}