Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/VRTurnOffCollider.cs
2026-02-21 16:45:37 +08:00

17 lines
256 B
C#

using UnityEngine;
public class VRTurnOffCollider : MonoBehaviour
{
private void Start()
{
if (VRManager.IsVROn())
{
MeshCollider component = GetComponent<MeshCollider>();
if ((bool)component)
{
component.enabled = false;
}
}
}
}