Files
2026-02-21 16:45:37 +08:00

23 lines
365 B
C#

using UnityEngine.UI;
namespace VRKeyboard.Utils
{
public class Shift : Key
{
private Text subscript;
public override void Awake()
{
base.Awake();
subscript = base.transform.Find("Subscript").GetComponent<Text>();
}
public override void ShiftKey()
{
string text = key.text;
key.text = subscript.text;
subscript.text = text;
}
}
}