Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/VRChangeSDKDropdown.cs
2026-02-21 16:45:37 +08:00

50 lines
940 B
C#

using UnityEngine;
using UnityEngine.UI;
using UnityEngine.XR;
public class VRChangeSDKDropdown : MonoBehaviour
{
private Dropdown dropdown;
private void Start()
{
InitList();
}
private void OnEnable()
{
InitList();
}
private void InitList()
{
if ((bool)VRManager.Instance)
{
dropdown = base.gameObject.GetComponent<Dropdown>();
dropdown.options.Clear();
dropdown.options.Capacity = 0;
dropdown.options.Add(new Dropdown.OptionData("OculusSDK"));
dropdown.options.Add(new Dropdown.OptionData("OpenVR"));
dropdown.value = ((!(XRSettings.loadedDeviceName == "Oculus")) ? 1 : 0);
dropdown.RefreshShownValue();
}
}
public void UpdateSetting()
{
if (dropdown.value == 0)
{
StartCoroutine(VRManager.Instance.LoadDevice("Oculus"));
}
else if (dropdown.value == 1)
{
StartCoroutine(VRManager.Instance.LoadDevice("OpenVR"));
}
}
public void LanguageChanged()
{
InitList();
}
}