Files
2026-02-21 16:45:37 +08:00

23 lines
269 B
C#

using UnityEngine;
namespace UltimateWater.Samples
{
public class StopTime : MonoBehaviour
{
[SerializeField]
private bool Stop;
private void OnValidate()
{
if (Stop)
{
Time.timeScale = 0f;
}
else
{
Time.timeScale = 1f;
}
}
}
}