Files
2026-02-21 16:45:37 +08:00

16 lines
364 B
C#

using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace UIWidgets
{
[Obsolete("No more useful.")]
public class OnDragKeepSelected : MonoBehaviour, IEndDragHandler, IEventSystemHandler
{
public void OnEndDrag(PointerEventData eventData)
{
EventSystem.current.SetSelectedGameObject(EventSystem.current.lastSelectedGameObject);
}
}
}