277 lines
8.0 KiB
C#
277 lines
8.0 KiB
C#
using System.Collections;
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using UnityEngine;
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public class TestingAllCS : MonoBehaviour
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{
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public delegate void NextFunc();
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public enum TimingType
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{
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SteadyNormalTime = 0,
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IgnoreTimeScale = 1,
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HalfTimeScale = 2,
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VariableTimeScale = 3,
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Length = 4
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}
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public AnimationCurve customAnimationCurve;
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public Transform pt1;
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public Transform pt2;
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public Transform pt3;
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public Transform pt4;
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public Transform pt5;
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private int exampleIter;
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private string[] exampleFunctions = new string[14]
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{
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"updateValue3Example", "loopTestClamp", "loopTestPingPong", "moveOnACurveExample", "customTweenExample", "moveExample", "rotateExample", "scaleExample", "updateValueExample", "delayedCallExample",
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"alphaExample", "moveLocalExample", "rotateAroundExample", "colorExample"
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};
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public bool useEstimatedTime = true;
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private GameObject ltLogo;
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private TimingType timingType;
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private int descrTimeScaleChangeId;
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private Vector3 origin;
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private void Awake()
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{
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}
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private void Start()
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{
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ltLogo = GameObject.Find("LeanTweenLogo");
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LeanTween.delayedCall(1f, cycleThroughExamples);
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origin = ltLogo.transform.position;
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}
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private void pauseNow()
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{
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Time.timeScale = 0f;
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Debug.Log("pausing");
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}
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private void OnGUI()
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{
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string text = ((!useEstimatedTime) ? ("timeScale:" + Time.timeScale) : "useEstimatedTime");
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GUI.Label(new Rect(0.03f * (float)Screen.width, 0.03f * (float)Screen.height, 0.5f * (float)Screen.width, 0.3f * (float)Screen.height), text);
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}
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private void endlessCallback()
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{
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Debug.Log("endless");
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}
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private void cycleThroughExamples()
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{
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if (exampleIter == 0)
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{
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int num = (int)(timingType + 1);
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if (num > 4)
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{
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num = 0;
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}
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timingType = (TimingType)num;
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useEstimatedTime = timingType == TimingType.IgnoreTimeScale;
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Time.timeScale = ((!useEstimatedTime) ? 1f : 0f);
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if (timingType == TimingType.HalfTimeScale)
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{
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Time.timeScale = 0.5f;
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}
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if (timingType == TimingType.VariableTimeScale)
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{
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descrTimeScaleChangeId = LeanTween.value(base.gameObject, 0.01f, 10f, 3f).setOnUpdate(delegate(float val)
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{
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Time.timeScale = val;
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}).setEase(LeanTweenType.easeInQuad)
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.setUseEstimatedTime(true)
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.setRepeat(-1)
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.id;
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}
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else
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{
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Debug.Log("cancel variable time");
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LeanTween.cancel(descrTimeScaleChangeId);
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}
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}
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base.gameObject.BroadcastMessage(exampleFunctions[exampleIter]);
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float delayTime = 1.1f;
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LeanTween.delayedCall(base.gameObject, delayTime, cycleThroughExamples).setUseEstimatedTime(useEstimatedTime);
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exampleIter = ((exampleIter + 1 < exampleFunctions.Length) ? (exampleIter + 1) : 0);
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}
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public void updateValue3Example()
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{
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Debug.Log("updateValue3Example Time:" + Time.time);
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LeanTween.value(base.gameObject, updateValue3ExampleCallback, new Vector3(0f, 270f, 0f), new Vector3(30f, 270f, 180f), 0.5f).setEase(LeanTweenType.easeInBounce).setRepeat(2)
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.setLoopPingPong()
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.setOnUpdateVector3(updateValue3ExampleUpdate)
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void updateValue3ExampleUpdate(Vector3 val)
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{
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}
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public void updateValue3ExampleCallback(Vector3 val)
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{
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ltLogo.transform.eulerAngles = val;
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}
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public void loopTestClamp()
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{
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Debug.Log("loopTestClamp Time:" + Time.time);
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GameObject gameObject = GameObject.Find("Cube1");
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gameObject.transform.localScale = new Vector3(1f, 1f, 1f);
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LeanTween.scaleZ(gameObject, 4f, 1f).setEase(LeanTweenType.easeOutElastic).setRepeat(7)
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.setLoopClamp()
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void loopTestPingPong()
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{
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Debug.Log("loopTestPingPong Time:" + Time.time);
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GameObject gameObject = GameObject.Find("Cube2");
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gameObject.transform.localScale = new Vector3(1f, 1f, 1f);
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LeanTween.scaleY(gameObject, 4f, 1f).setEase(LeanTweenType.easeOutQuad).setLoopPingPong(4)
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void colorExample()
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{
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GameObject gameObject = GameObject.Find("LCharacter");
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LeanTween.color(gameObject, new Color(1f, 0f, 0f, 0.5f), 0.5f).setEase(LeanTweenType.easeOutBounce).setRepeat(2)
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.setLoopPingPong()
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void moveOnACurveExample()
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{
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Debug.Log("moveOnACurveExample Time:" + Time.time);
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Vector3[] to = new Vector3[8] { origin, pt1.position, pt2.position, pt3.position, pt3.position, pt4.position, pt5.position, origin };
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LeanTween.move(ltLogo, to, 1f).setEase(LeanTweenType.easeOutQuad).setOrientToPath(true)
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void customTweenExample()
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{
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Debug.Log(string.Concat("customTweenExample starting pos:", ltLogo.transform.position, " origin:", origin));
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LeanTween.moveX(ltLogo, -10f, 0.5f).setEase(customAnimationCurve).setUseEstimatedTime(useEstimatedTime);
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LeanTween.moveX(ltLogo, 0f, 0.5f).setEase(customAnimationCurve).setDelay(0.5f)
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void moveExample()
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{
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Debug.Log("moveExample");
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LeanTween.move(ltLogo, new Vector3(-2f, -1f, 0f), 0.5f).setUseEstimatedTime(useEstimatedTime);
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LeanTween.move(ltLogo, origin, 0.5f).setDelay(0.5f).setUseEstimatedTime(useEstimatedTime);
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}
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public void rotateExample()
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{
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Debug.Log("rotateExample");
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Hashtable hashtable = new Hashtable();
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hashtable.Add("yo", 5.0);
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LeanTween.rotate(ltLogo, new Vector3(0f, 360f, 0f), 1f).setEase(LeanTweenType.easeOutQuad).setOnComplete(rotateFinished)
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.setOnCompleteParam(hashtable)
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.setOnUpdate(rotateOnUpdate)
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.setUseEstimatedTime(useEstimatedTime);
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}
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public void rotateOnUpdate(float val)
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{
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}
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public void rotateFinished(object hash)
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{
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Hashtable hashtable = hash as Hashtable;
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Debug.Log("rotateFinished hash:" + hashtable["yo"]);
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}
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public void scaleExample()
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{
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Debug.Log("scaleExample");
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Vector3 localScale = ltLogo.transform.localScale;
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LeanTween.scale(ltLogo, new Vector3(localScale.x + 0.2f, localScale.y + 0.2f, localScale.z + 0.2f), 1f).setEase(LeanTweenType.easeOutBounce).setUseEstimatedTime(useEstimatedTime);
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}
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public void updateValueExample()
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{
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Debug.Log("updateValueExample");
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Hashtable hashtable = new Hashtable();
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hashtable.Add("message", "hi");
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}
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public void updateValueExampleCallback(float val, object hash)
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{
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Vector3 eulerAngles = ltLogo.transform.eulerAngles;
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eulerAngles.y = val;
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ltLogo.transform.eulerAngles = eulerAngles;
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}
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public void delayedCallExample()
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{
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Debug.Log("delayedCallExample");
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LeanTween.delayedCall(0.5f, delayedCallExampleCallback).setUseEstimatedTime(useEstimatedTime);
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}
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public void delayedCallExampleCallback()
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{
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Debug.Log("Delayed function was called");
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Vector3 localScale = ltLogo.transform.localScale;
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LeanTween.scale(ltLogo, new Vector3(localScale.x - 0.2f, localScale.y - 0.2f, localScale.z - 0.2f), 0.5f).setEase(LeanTweenType.easeInOutCirc).setUseEstimatedTime(useEstimatedTime);
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}
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public void alphaExample()
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{
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Debug.Log("alphaExample");
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GameObject gameObject = GameObject.Find("LCharacter");
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LeanTween.alpha(gameObject, 0f, 0.5f).setUseEstimatedTime(useEstimatedTime);
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LeanTween.alpha(gameObject, 1f, 0.5f).setDelay(0.5f).setUseEstimatedTime(useEstimatedTime);
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}
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public void moveLocalExample()
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{
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Debug.Log("moveLocalExample");
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GameObject gameObject = GameObject.Find("LCharacter");
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Vector3 localPosition = gameObject.transform.localPosition;
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LeanTween.moveLocal(gameObject, new Vector3(0f, 2f, 0f), 0.5f).setUseEstimatedTime(useEstimatedTime);
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LeanTween.moveLocal(gameObject, localPosition, 0.5f).setDelay(0.5f).setUseEstimatedTime(useEstimatedTime);
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}
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public void rotateAroundExample()
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{
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Debug.Log("rotateAroundExample");
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GameObject gameObject = GameObject.Find("LCharacter");
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LeanTween.rotateAround(gameObject, Vector3.up, 360f, 1f).setUseEstimatedTime(useEstimatedTime);
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}
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public void loopPause()
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{
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GameObject gameObject = GameObject.Find("Cube1");
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LeanTween.pause(gameObject);
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}
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public void loopResume()
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{
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GameObject gameObject = GameObject.Find("Cube1");
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LeanTween.resume(gameObject);
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}
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public void punchTest()
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{
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LeanTween.moveX(ltLogo, 7f, 1f).setEase(LeanTweenType.punch).setUseEstimatedTime(useEstimatedTime);
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}
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}
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