Files
2026-02-21 16:45:37 +08:00

39 lines
654 B
C#

using UnityEngine;
public class SkyboxReplacer : MonoBehaviour
{
public Cubemap skyCube;
private Material _skyboxMaterial;
private Material skyboxMaterial
{
get
{
if (_skyboxMaterial == null)
{
Shader shader = Shader.Find("Skybox/Cubemap");
if ((bool)shader)
{
_skyboxMaterial = new Material(shader);
_skyboxMaterial.name = "Skybox";
}
else
{
Debug.LogError("Couldn't find " + shader.name + " shader");
}
}
return _skyboxMaterial;
}
}
private void Start()
{
if ((bool)skyCube)
{
skyboxMaterial.SetTexture("_Tex", skyCube);
RenderSettings.skybox = skyboxMaterial;
}
}
}