Files
2026-02-21 16:45:37 +08:00

17 lines
392 B
C#

using System;
using UnityEngine;
public class ServerTime : MonoBehaviour
{
private void OnGUI()
{
GUILayout.BeginArea(new Rect(Screen.width / 2 - 100, 0f, 200f, 30f));
GUILayout.Label(string.Format("Time Offset: {0}", PhotonNetwork.ServerTimestamp - Environment.TickCount));
if (GUILayout.Button("fetch"))
{
PhotonNetwork.FetchServerTimestamp();
}
GUILayout.EndArea();
}
}