35 lines
632 B
C#
35 lines
632 B
C#
using SRF;
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using SRF.UI.Layout;
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using UnityEngine;
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using UnityEngine.UI;
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namespace SRDebugger.UI.Other
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{
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public class PinnedUIRoot : SRMonoBehaviourEx
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{
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[RequiredField]
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public Canvas Canvas;
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[RequiredField]
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public RectTransform Container;
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[RequiredField]
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public DockConsoleController DockConsoleController;
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[RequiredField]
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public GameObject Options;
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[RequiredField]
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public FlowLayoutGroup OptionsLayoutGroup;
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[RequiredField]
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public GameObject Profiler;
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[RequiredField]
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public HandleManager ProfilerHandleManager;
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[RequiredField]
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public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
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}
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}
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