Files
2026-02-21 16:45:37 +08:00

35 lines
632 B
C#

using SRF;
using SRF.UI.Layout;
using UnityEngine;
using UnityEngine.UI;
namespace SRDebugger.UI.Other
{
public class PinnedUIRoot : SRMonoBehaviourEx
{
[RequiredField]
public Canvas Canvas;
[RequiredField]
public RectTransform Container;
[RequiredField]
public DockConsoleController DockConsoleController;
[RequiredField]
public GameObject Options;
[RequiredField]
public FlowLayoutGroup OptionsLayoutGroup;
[RequiredField]
public GameObject Profiler;
[RequiredField]
public HandleManager ProfilerHandleManager;
[RequiredField]
public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
}
}