96 lines
1.9 KiB
C#
96 lines
1.9 KiB
C#
using System;
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using SRF;
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using SRF.UI;
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using UnityEngine;
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using UnityEngine.UI;
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namespace SRDebugger.UI.Controls.Data
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{
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public class EnumControl : DataBoundControl
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{
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private object _lastValue;
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private string[] _names;
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private Array _values;
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[RequiredField]
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public LayoutElement ContentLayoutElement;
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public GameObject[] DisableOnReadOnly;
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[RequiredField]
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public SRSpinner Spinner;
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[RequiredField]
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public Text Title;
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[RequiredField]
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public Text Value;
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protected override void Start()
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{
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base.Start();
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}
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protected override void OnBind(string propertyName, Type t)
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{
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base.OnBind(propertyName, t);
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Title.text = propertyName;
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Spinner.interactable = !base.IsReadOnly;
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if (DisableOnReadOnly != null)
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{
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GameObject[] disableOnReadOnly = DisableOnReadOnly;
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foreach (GameObject gameObject in disableOnReadOnly)
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{
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gameObject.SetActive(!base.IsReadOnly);
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}
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}
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_names = Enum.GetNames(t);
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_values = Enum.GetValues(t);
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string text = string.Empty;
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for (int j = 0; j < _names.Length; j++)
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{
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if (_names[j].Length > text.Length)
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{
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text = _names[j];
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}
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}
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if (_names.Length != 0)
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{
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float preferredWidth = Value.cachedTextGeneratorForLayout.GetPreferredWidth(text, Value.GetGenerationSettings(new Vector2(float.MaxValue, Value.preferredHeight)));
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ContentLayoutElement.preferredWidth = preferredWidth;
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}
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}
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protected override void OnValueUpdated(object newValue)
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{
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_lastValue = newValue;
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Value.text = newValue.ToString();
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}
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public override bool CanBind(Type type)
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{
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return type.IsEnum;
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}
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private void SetIndex(int i)
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{
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UpdateValue(_values.GetValue(i));
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Refresh();
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}
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public void GoToNext()
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{
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int num = Array.IndexOf(_values, _lastValue);
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SetIndex(SRMath.Wrap(_values.Length, num + 1));
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}
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public void GoToPrevious()
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{
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int num = Array.IndexOf(_values, _lastValue);
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SetIndex(SRMath.Wrap(_values.Length, num - 1));
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}
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}
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}
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