19 lines
297 B
C#
19 lines
297 B
C#
using UnityEngine;
|
|
|
|
public class RandomMaterial : MonoBehaviour
|
|
{
|
|
public Renderer targetRenderer;
|
|
|
|
public Material[] materials;
|
|
|
|
public void Start()
|
|
{
|
|
ChangeMaterial();
|
|
}
|
|
|
|
public void ChangeMaterial()
|
|
{
|
|
targetRenderer.sharedMaterial = materials[Random.Range(0, materials.Length)];
|
|
}
|
|
}
|