Files
2026-02-21 16:45:37 +08:00

14 lines
246 B
C#

using UnityEngine;
using UnityEngine.UI;
public class ProfileName : MonoBehaviour
{
private void OnEnable()
{
if ((bool)GlobalSettings.Instance)
{
GetComponent<Text>().text = GlobalSettings.Instance.playerSettings.playersName;
}
}
}