31 lines
1.1 KiB
C#
31 lines
1.1 KiB
C#
using System;
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using System.Runtime.InteropServices;
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using Oculus.Platform.Models;
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using UnityEngine;
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namespace Oculus.Platform
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{
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public sealed class StandalonePlatform
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{
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[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
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public delegate void UnityLogDelegate(IntPtr tag, IntPtr msg);
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public Request<PlatformInitialize> InitializeInEditor()
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{
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if (string.IsNullOrEmpty(PlatformSettings.AppID))
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{
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throw new UnityException("Update your App ID by selecting 'Oculus Platform' -> 'Edit Settings'");
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}
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string appID = PlatformSettings.AppID;
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if (string.IsNullOrEmpty(StandalonePlatformSettings.OculusPlatformTestUserAccessToken))
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{
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throw new UnityException("Update your standalone credentials by selecting 'Oculus Platform' -> 'Edit Settings'");
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}
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string oculusPlatformTestUserAccessToken = StandalonePlatformSettings.OculusPlatformTestUserAccessToken;
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CAPI.ovr_UnityResetTestPlatform();
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CAPI.ovr_UnityInitGlobals(IntPtr.Zero);
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return new Request<PlatformInitialize>(CAPI.ovr_PlatformInitializeWithAccessToken(ulong.Parse(appID), oculusPlatformTestUserAccessToken));
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}
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}
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}
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