Files
2026-02-21 16:45:37 +08:00

16 lines
227 B
C#

using UnityEngine;
namespace Oculus.Platform.Samples.VrBoardGame
{
public class BoardPosition : MonoBehaviour
{
[Range(0f, 2f)]
[SerializeField]
public int x;
[SerializeField]
[Range(0f, 2f)]
public int y;
}
}