Files
2026-02-21 16:45:37 +08:00

14 lines
209 B
C#

using UnityEngine;
public class MouseLock : MonoBehaviour
{
private void OnApplicationFocus(bool status)
{
if (status)
{
Cursor.lockState = CursorLockMode.Locked;
Cursor.visible = false;
}
}
}