Files
2026-02-21 16:45:37 +08:00

123 lines
2.1 KiB
C#

using UnityEngine;
[AddComponentMenu("Modifiers/Squeeze")]
public class MegaSqueeze : MegaModifier
{
public float amount;
public float crv;
public float radialamount;
public float radialcrv;
public bool doRegion;
public float to;
public float from;
public MegaAxis axis = MegaAxis.Y;
private Matrix4x4 mat = default(Matrix4x4);
private float k1;
private float k2;
private float k3;
private float k4;
private float l;
private float l2;
private float ovl;
private float ovl2;
private void SetK(float K1, float K2, float K3, float K4)
{
k1 = K1;
k2 = K2;
k3 = K3;
k4 = K4;
}
public override string ModName()
{
return "Squeeze";
}
public override string GetHelpURL()
{
return "?page_id=338";
}
public override Vector3 Map(int i, Vector3 p)
{
p = tm.MultiplyPoint3x4(p);
if (l != 0f)
{
float num = ((!doRegion) ? Mathf.Abs(p.y * ovl) : ((p.y < from) ? (from * ovl) : ((!(p.y > to)) ? (p.y * ovl) : (to * ovl))));
float num2 = 1f + num * k1 + k2 * num * (1f - num);
p.y *= num2;
}
if (l2 != 0f)
{
float num3 = Mathf.Sqrt(p.x * p.x + p.z * p.z);
float num4 = num3 * ovl2;
float num5 = 1f + num4 * k3 + k4 * num4 * (1f - num4);
p.x *= num5;
p.z *= num5;
}
return invtm.MultiplyPoint3x4(p);
}
public override bool ModLateUpdate(MegaModContext mc)
{
return Prepare(mc);
}
public override bool Prepare(MegaModContext mc)
{
mat = Matrix4x4.identity;
SetAxis(mat);
SetK(amount, crv, radialamount, radialcrv);
Vector3 vector = bbox.Size();
switch (axis)
{
case MegaAxis.X:
l = vector[0];
l2 = Mathf.Sqrt(vector[1] * vector[1] + vector[2] * vector[2]);
break;
case MegaAxis.Y:
l = vector[1];
l2 = Mathf.Sqrt(vector[0] * vector[0] + vector[2] * vector[2]);
break;
case MegaAxis.Z:
l = vector[2];
l2 = Mathf.Sqrt(vector[1] * vector[1] + vector[0] * vector[0]);
break;
}
if (l != 0f)
{
ovl = 1f / l;
}
if (l2 != 0f)
{
ovl2 = 1f / l2;
}
return true;
}
public override void ExtraGizmo(MegaModContext mc)
{
if (doRegion)
{
DrawFromTo(MegaAxis.Z, from, to, mc);
}
}
}