Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MegaModifierTarget.cs
2026-02-21 16:45:37 +08:00

33 lines
415 B
C#

using System;
using UnityEngine;
[Serializable]
public class MegaModifierTarget
{
public Vector3[] verts;
public Vector3[] sverts;
public Vector2[] uvs;
public Vector2[] suvs;
public Mesh mesh;
public Mesh cachedMesh;
public Vector4[] tangents;
public Vector3[] tan1;
public Vector3[] tan2;
public MeshCollider meshCol;
public GameObject go;
public MegaBox3 bbox;
public Vector3 Offset;
}