Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/MegaColliderMesh.cs
2026-02-21 16:45:37 +08:00

17 lines
202 B
C#

using System;
using UnityEngine;
[Serializable]
public class MegaColliderMesh
{
public int[] tris;
public Vector3[] verts;
public Vector3[] normals;
public Mesh mesh;
public GameObject obj;
}