Files
2026-02-21 16:45:37 +08:00

23 lines
235 B
C#

using System;
using UnityEngine;
[Serializable]
public class MegaBindInf
{
public float dist;
public int face;
public int i0;
public int i1;
public int i2;
public Vector3 bary;
public float weight;
public float area;
}