Files
UltimateFishing/Assets/Scripts/Assembly-CSharp/KWSWaterSettings.cs
2026-02-21 16:45:37 +08:00

29 lines
492 B
C#

using System;
using UnityEngine;
public class KWSWaterSettings : MonoBehaviour
{
[Serializable]
public class Settings
{
public float transparent;
public Color waterColor;
public Color turbidityColor;
public float turbidity;
}
[SerializeField]
private Settings _outsideSettings;
[SerializeField]
private Settings _underwaterSettings;
public void SetUnderwater(bool isUnderwater)
{
Settings settings = ((!isUnderwater) ? _outsideSettings : _underwaterSettings);
}
}