Files
2026-02-21 16:45:37 +08:00

20 lines
410 B
C#

using System.Collections.Generic;
using UnityEngine;
public static class KGFGlobals
{
public static string GetObjectPath(this GameObject theObject)
{
List<string> list = new List<string>();
Transform transform = theObject.transform;
do
{
list.Add(transform.name);
transform = transform.parent;
}
while (transform != null);
list.Reverse();
return string.Join("/", list.ToArray());
}
}