21 lines
317 B
C#
21 lines
317 B
C#
using ExitGames.Client.Photon;
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internal class EnterRoomParams
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{
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public string RoomName;
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public RoomOptions RoomOptions;
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public TypedLobby Lobby;
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public Hashtable PlayerProperties;
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public bool OnGameServer = true;
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public bool CreateIfNotExists;
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public bool RejoinOnly;
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public string[] ExpectedUsers;
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}
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