402 lines
8.7 KiB
C#
402 lines
8.7 KiB
C#
using System;
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using Crosstales.Radio.Model;
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using Crosstales.Radio.Util;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Crosstales.Radio.Demo
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{
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[HelpURLAttribute("https://www.crosstales.com/media/data/assets/radio/api/class_crosstales_1_1_radio_1_1_demo_1_1_g_u_i_play_radio.html")]
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public class GUIPlayRadio : MonoBehaviour
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{
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[Tooltip("'SimplePlayer' from the scene.")]
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[Header("Settings")]
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public SimplePlayer Player;
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[Tooltip("The color for the Play-mode.")]
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public Color32 PlayColor = new Color32(0, byte.MaxValue, 0, 64);
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[Tooltip("How many times should the radio station restart after an error before giving up (default: 3).")]
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public int Retries = 3;
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[Header("UI Objects")]
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public GameObject PlayButton;
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public GameObject StopButton;
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public Image MainImage;
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public Text Station;
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public Text ElapsedTime;
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public Text ErrorText;
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public Text ElapsedRecordTime;
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public Text RecordTitle;
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public Text RecordArtist;
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public Text DownloadSizeStation;
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public Text ElapsedStationTime;
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public Text NextRecordTitle;
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public Text NextRecordArtist;
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public Text NextRecordDelay;
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private int invokeDelayCounter = 1;
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private bool isStopped = true;
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private Color32 color;
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private int playtime;
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private int recordPlaytime;
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private RecordInfo currentRecord;
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private RecordInfo nextRecord;
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public void Start()
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{
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if (Player != null && Player.Player != null)
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{
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Player.OnPlaybackStart += onPlaybackStart;
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Player.OnPlaybackEnd += onPlaybackEnd;
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Player.OnAudioStart += onAudioStart;
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Player.OnAudioEnd += onAudioEnd;
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Player.OnAudioPlayTimeUpdate += onAudioPlayTimeUpdate;
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Player.OnBufferingProgressUpdate += onBufferingProgressUpdate;
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Player.OnErrorInfo += onErrorInfo;
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Player.OnRecordChange += onRecordChange;
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Player.OnRecordPlayTimeUpdate += onRecordPlayTimeUpdate;
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Player.OnNextRecordChange += onNextRecordChange;
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Player.OnNextRecordDelayUpdate += onNextRecordDelayUpdate;
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if (ErrorText != null)
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{
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ErrorText.text = string.Empty;
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}
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}
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else
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{
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string text = "'Player' is null!";
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if (ErrorText != null)
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{
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ErrorText.text = text;
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}
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Debug.LogError(text);
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}
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if (ElapsedTime != null)
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{
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ElapsedTime.text = Constants.TEXT_STOPPED;
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}
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if (Station != null)
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{
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Station.text = Constants.TEXT_QUESTIONMARKS;
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}
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if (MainImage != null)
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{
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color = MainImage.color;
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}
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if (Player != null)
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{
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PlayButton.SetActive(!Player.isPlayback);
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StopButton.SetActive(Player.isPlayback);
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if (Player.isPlayback && MainImage != null)
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{
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MainImage.color = PlayColor;
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}
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}
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onPlaybackEnd(null);
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}
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public void Update()
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{
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if (Time.frameCount % 30 != 0 || !(Player != null) || Player.RadioStation == null || !Player.isPlayback)
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{
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return;
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}
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if (Station != null)
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{
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Station.text = Player.RadioStation.Name;
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}
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if (nextRecord != null && nextRecord.Equals(currentRecord))
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{
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if (NextRecordTitle != null)
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{
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NextRecordTitle.text = string.Empty;
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}
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if (NextRecordArtist != null)
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{
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NextRecordArtist.text = string.Empty;
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}
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}
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}
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public void OnDestroy()
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{
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if (Player != null && Player.Player != null)
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{
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Player.OnPlaybackStart -= onPlaybackStart;
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Player.OnPlaybackEnd -= onPlaybackEnd;
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Player.OnAudioStart -= onAudioStart;
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Player.OnAudioEnd -= onAudioEnd;
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Player.OnAudioPlayTimeUpdate -= onAudioPlayTimeUpdate;
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Player.OnBufferingProgressUpdate -= onBufferingProgressUpdate;
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Player.OnErrorInfo -= onErrorInfo;
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Player.OnRecordChange -= onRecordChange;
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Player.OnRecordPlayTimeUpdate -= onRecordPlayTimeUpdate;
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Player.OnNextRecordChange -= onNextRecordChange;
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Player.OnNextRecordDelayUpdate -= onNextRecordDelayUpdate;
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}
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}
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public void Play()
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{
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if (Player != null)
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{
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if (ErrorText != null)
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{
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ErrorText.text = string.Empty;
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}
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Player.Play();
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if (Player.RadioStation != null && Station != null)
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{
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Station.text = Player.RadioStation.Name;
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}
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}
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}
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public void Stop()
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{
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if (Player != null)
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{
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Player.Stop();
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}
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if (Station != null)
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{
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Station.text = Constants.TEXT_QUESTIONMARKS;
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}
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}
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public void OpenUrl()
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{
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if (Player != null && Player.Player != null)
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{
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Application.OpenURL(Player.Player.Station.Station);
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}
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}
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public void OpenSpotifyUrl()
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{
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if (Player != null && Player.Player != null)
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{
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Application.OpenURL(Player.Player.RecordInfo.SpotifyUrl);
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}
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}
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private void onPlaybackStart(RadioStation station)
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{
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if (PlayButton != null)
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{
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PlayButton.SetActive(false);
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}
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if (StopButton != null)
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{
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StopButton.SetActive(true);
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}
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if (MainImage != null)
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{
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MainImage.color = PlayColor;
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}
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}
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private void onPlaybackEnd(RadioStation station)
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{
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if (ElapsedTime != null)
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{
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ElapsedTime.text = Constants.TEXT_STOPPED;
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}
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if (ElapsedRecordTime != null)
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{
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ElapsedRecordTime.text = Helper.FormatSecondsToHourMinSec(0.0);
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}
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if (ElapsedStationTime != null)
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{
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ElapsedStationTime.text = Helper.FormatSecondsToHourMinSec(0.0);
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}
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if (DownloadSizeStation != null)
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{
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DownloadSizeStation.text = Helper.FormatBytesToHRF(0L);
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}
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if (RecordTitle != null)
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{
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RecordTitle.text = string.Empty;
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}
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if (RecordArtist != null)
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{
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RecordArtist.text = string.Empty;
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}
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if (NextRecordTitle != null)
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{
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NextRecordTitle.text = string.Empty;
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}
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if (NextRecordArtist != null)
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{
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NextRecordArtist.text = string.Empty;
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}
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if (NextRecordDelay != null)
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{
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NextRecordDelay.text = string.Empty;
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}
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if (PlayButton != null)
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{
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PlayButton.SetActive(true);
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}
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if (StopButton != null)
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{
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StopButton.SetActive(false);
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}
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if (MainImage != null)
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{
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MainImage.color = color;
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}
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if (ElapsedTime != null)
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{
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ElapsedTime.text = Constants.TEXT_STOPPED;
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}
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}
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private void onAudioStart(RadioStation station)
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{
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isStopped = false;
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}
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private void onAudioEnd(RadioStation station)
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{
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isStopped = true;
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}
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private void onAudioPlayTimeUpdate(RadioStation station, float playtime)
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{
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if ((int)playtime != this.playtime)
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{
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if (ElapsedTime != null)
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{
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ElapsedTime.text = Helper.FormatSecondsToHourMinSec(playtime);
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}
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if (DownloadSizeStation != null)
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{
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DownloadSizeStation.text = Helper.FormatBytesToHRF(station.TotalDataSize);
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}
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if (ElapsedStationTime != null)
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{
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ElapsedStationTime.text = Helper.FormatSecondsToHourMinSec(station.TotalPlayTime);
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}
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if (playtime > 30f)
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{
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invokeDelayCounter = 1;
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}
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this.playtime = (int)playtime;
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}
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}
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private void onBufferingProgressUpdate(RadioStation station, float progress)
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{
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if (ElapsedTime != null)
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{
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ElapsedTime.text = Constants.TEXT_BUFFER + progress.ToString("0%");
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}
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}
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private void onErrorInfo(RadioStation station, string info)
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{
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Stop();
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onPlaybackEnd(station);
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if (!isStopped)
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{
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if (invokeDelayCounter < Retries)
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{
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Debug.LogWarning("Error occoured -> Restarting station." + Environment.NewLine + info);
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Invoke("play", 0.4f * (float)invokeDelayCounter);
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invokeDelayCounter++;
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return;
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}
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string text = "Restarting station failed more than " + Retries + " times - giving up!" + Environment.NewLine + info;
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if (ErrorText != null)
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{
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ErrorText.text = text;
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}
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Debug.LogError(text);
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}
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else if (ErrorText != null)
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{
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ErrorText.text = info;
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}
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}
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private void onRecordChange(RadioStation station, RecordInfo record)
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{
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currentRecord = record;
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if (RecordTitle != null)
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{
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RecordTitle.text = record.Title;
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}
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if (RecordArtist != null)
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{
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RecordArtist.text = record.Artist;
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}
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if (NextRecordDelay != null)
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{
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NextRecordDelay.text = string.Empty;
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}
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}
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private void onRecordPlayTimeUpdate(RadioStation station, RecordInfo record, float playtime)
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{
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if ((int)playtime != recordPlaytime)
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{
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recordPlaytime = (int)playtime;
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if (ElapsedRecordTime != null)
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{
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ElapsedRecordTime.text = Helper.FormatSecondsToHourMinSec(playtime);
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}
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}
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}
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private void onNextRecordChange(RadioStation station, RecordInfo record, float delay)
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{
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nextRecord = record;
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if (NextRecordTitle != null)
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{
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NextRecordTitle.text = record.Title;
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}
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if (NextRecordArtist != null)
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{
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NextRecordArtist.text = record.Artist;
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}
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}
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private void onNextRecordDelayUpdate(RadioStation station, RecordInfo record, float delay)
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{
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if (NextRecordDelay != null)
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{
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NextRecordDelay.text = delay.ToString("#0.0");
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}
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}
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private void play()
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{
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if (!isStopped)
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{
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Play();
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}
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}
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}
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}
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