Files
2026-02-21 16:45:37 +08:00

17 lines
329 B
C#

using System;
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[Serializable]
public class SharedVector2 : SharedVariable<Vector2>
{
public static implicit operator SharedVector2(Vector2 value)
{
SharedVector2 sharedVector = new SharedVector2();
sharedVector.mValue = value;
return sharedVector;
}
}
}