Files
2026-02-21 16:45:37 +08:00

17 lines
350 B
C#

using System;
using UnityEngine;
namespace BehaviorDesigner.Runtime
{
[Serializable]
public class SharedTransform : SharedVariable<Transform>
{
public static implicit operator SharedTransform(Transform value)
{
SharedTransform sharedTransform = new SharedTransform();
sharedTransform.mValue = value;
return sharedTransform;
}
}
}