Files
2026-02-21 16:45:37 +08:00

21 lines
502 B
C#

using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Displacement/Vortex")]
public class Vortex : ImageEffectBase
{
public Vector2 radius = new Vector2(0.4f, 0.4f);
public float angle = 50f;
public Vector2 center = new Vector2(0.5f, 0.5f);
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
ImageEffects.RenderDistortion(base.material, source, destination, angle, center, radius);
}
}
}